swing

(JAVA)Bubble Game -1 (기본화면 완성)

mynote6676 2025. 5. 1. 10:39
package bubble.text01;

public interface Moveable {
    //public abstract 생략가능
    void left();

    void right();

    void up();

    void down();

}

 

package bubble.text01;

import javax.imageio.ImageIO;
import javax.swing.*;

public class Player extends JLabel implements Moveable {

    private int x;
    private int y;

    private ImageIcon playerR;
    private ImageIcon playerL;

    public Player() {
        initData();
        setINitLayout();

    }

    private void initData() {
        playerR = new ImageIcon("img/playerR.png");
        playerL = new ImageIcon("img/playerL.png");
    }

    private void setINitLayout() {
        x = 55;
        y = 535;
        setSize(50, 50);
        setIcon(playerR);
        setLocation(x, y);
    }


    @Override
    public void left() {
        System.out.println("player left() 메서드 호출 됨");
    }

    @Override
    public void right() {
        System.out.println("player right() 메서드 호출 됨");
    }

    @Override
    public void up() {
        System.out.println("player up() 메서드 호출 됨");
    }

    @Override
    public void down() {

    }
}

 

 

 

 

package bubble.text01;

import javax.swing.*;

public class BubbleFrame extends JFrame {

    private JLabel backgroudMap;
    private Player player;

    public BubbleFrame() {
        initData();
        setInitLayout();
        addEventListeren();
    }

    private void initData() {
        setTitle("버블버블게임");
        setSize(1000, 640);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        backgroudMap = new JLabel(new ImageIcon("img/backgroundMap.png"));
        //루트 패널에 JLable 을 넣어 보기
        setContentPane(backgroudMap);

        player = new Player();
    }

    private void setInitLayout() {
        setLayout(null); // 좌표기준(absolut)(절대 레이아웃)
        setResizable(false);//리사이즈 조절 막기
        setLocationRelativeTo(null);// JFrame 을 화면 가운데 배치

        add(player);
        setVisible(true);
    }

    private void addEventListeren() {
    }

    public static void main(String[] args) {
        new BubbleFrame();
    }
}